This weekend I played more rpgs than I've played in a year. First, I played D&D 3 ed on Friday, which was great (I got to be a half-dragon, go me).
On Saturday, me and
aj_stalin went to Holmestrand (the town I grew up in) to participate in Holmcon, an rpg con focusing on small, new rpgs that nobody normally gets to play or even know exists. Right up my alley in other words.
Games played on Saturday and Sunday:
SATURDAY:
We started using a system called THE POOL, and used it to play the one-shot session: SOVIET SUPERHEROES where instead of an arms race between Soviet and the US, they'd had a Superhumantechnology race, and we were the results. We fought against the subversion spread in Eastern Germany by Capitalismo (the US superhero), me and aj played Super Soldier 494 and 495, a guy named Ole Peder played the superintelligent (more intelligent than the rest of us put together) Comrade Monkey, a mix between human and monkey dna used to create even stronger soldiers, we had the Super Proletarian who'd built his own factory at the age of 12 and Mi 216, also from the SS unit but with superior intelligence and mind reading. Or course we kicked capitalist ass and saved the day!
Then, we played BARON MUNCHAUSEN which is, of course, a well-known rpg but very enjoyable (even though I didn't win), before we played the improptu game called THE COWARDLY MAN IN THE CORNER, a new version of the game THE DRUNKEN MAN IN THE CORNER. Basically, the game we played was a version of spin the bottle where the spinner should pretend to be drunk and try to tell the one the bottle pointed to an uncomfortable truth about that person, but then chicken out at the last minute. That was great fun. About half of us (not me) chose to go down and play THE DRUNKEN MAN IN THE CORNER afterwards, a game of spin the bottle where you tell people mean things about them that you actually mean, in the nastiest and meanest way possible. Which is a really bad idea. The badness of the idea was shown when the people who played it came up, angry, sad and some almost in tears about half an hour later. Though they refused to admit that it'd been a bad idea, none of them seemed happy.
After that we played an rpg called ITRAS CITY where one is situated in Oslo 1920, except it isn't really Oslo 1920, but a dream world. We never got to finish this, being too drunk and too tired at about 2 in the morning, but the little we played was real fun.
SUNDAY:
On sunday we started by playing a game called ZOMBIE PORN which is by far the grossest game I've ever played, and one of the most enjoyable. Basically, you play a zombie in a town called Necropolis and the object of the game is to get most points of Image. There is no gm and you take turns initiating scenes. You can choose between four different types of scenes, all pretty basically laid out: Hunting (where you hunt down other players zombie bodyparts, extra bodyparts give extra points in movie making), Love scene (where you initiate a lovely encounter with one of the other players to give yourself less angst and more love, with 5 angst you implode, and with more love to other players, you get less angst and other penalties), Føling i Fjæra (where you sit and think about one of the other players and do something nice for them that they don't know about, lessens angst and gives you, but not the other player, more love) or my favourite, the movie making (where you make a zombie porn movie. This is the really disgusting part, and unbelievably fun. It might sound like you're going to be sick to your stomach, but mostly it's just so oogie that it stops being oogie. Describing how you touch other people bacteriafilled balls, or use your extra penis to insert into the other persons hole in the head, including sound effects, just gets fun). The best part of the game is when you try to decide who's won, because the rules, clearly stated but really difficult to keep track of, makes sure that usually, nobody wins. Loving this game!
Then we played GUN SMOKE, a storytelling game where one gets very vague characters and take turns telling the story, easily understandable and fun, I liked it. Also, the stories we told were told in abysmally bad New Norwegian (Den blodraude solnedgongen osv.)
After that, me and aj went home to my parents to have dinner with them and finally went home and watched the new episode of Supernatural before bed. I was a little bit disappointed in that episode, too much angst, too little horror and too little Dean-time, but hey, what can you do? Today, I've gotten a mood theme with Supernatural. Isn't it neat?!
On Saturday, me and
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Games played on Saturday and Sunday:
SATURDAY:
We started using a system called THE POOL, and used it to play the one-shot session: SOVIET SUPERHEROES where instead of an arms race between Soviet and the US, they'd had a Superhumantechnology race, and we were the results. We fought against the subversion spread in Eastern Germany by Capitalismo (the US superhero), me and aj played Super Soldier 494 and 495, a guy named Ole Peder played the superintelligent (more intelligent than the rest of us put together) Comrade Monkey, a mix between human and monkey dna used to create even stronger soldiers, we had the Super Proletarian who'd built his own factory at the age of 12 and Mi 216, also from the SS unit but with superior intelligence and mind reading. Or course we kicked capitalist ass and saved the day!
Then, we played BARON MUNCHAUSEN which is, of course, a well-known rpg but very enjoyable (even though I didn't win), before we played the improptu game called THE COWARDLY MAN IN THE CORNER, a new version of the game THE DRUNKEN MAN IN THE CORNER. Basically, the game we played was a version of spin the bottle where the spinner should pretend to be drunk and try to tell the one the bottle pointed to an uncomfortable truth about that person, but then chicken out at the last minute. That was great fun. About half of us (not me) chose to go down and play THE DRUNKEN MAN IN THE CORNER afterwards, a game of spin the bottle where you tell people mean things about them that you actually mean, in the nastiest and meanest way possible. Which is a really bad idea. The badness of the idea was shown when the people who played it came up, angry, sad and some almost in tears about half an hour later. Though they refused to admit that it'd been a bad idea, none of them seemed happy.
After that we played an rpg called ITRAS CITY where one is situated in Oslo 1920, except it isn't really Oslo 1920, but a dream world. We never got to finish this, being too drunk and too tired at about 2 in the morning, but the little we played was real fun.
SUNDAY:
On sunday we started by playing a game called ZOMBIE PORN which is by far the grossest game I've ever played, and one of the most enjoyable. Basically, you play a zombie in a town called Necropolis and the object of the game is to get most points of Image. There is no gm and you take turns initiating scenes. You can choose between four different types of scenes, all pretty basically laid out: Hunting (where you hunt down other players zombie bodyparts, extra bodyparts give extra points in movie making), Love scene (where you initiate a lovely encounter with one of the other players to give yourself less angst and more love, with 5 angst you implode, and with more love to other players, you get less angst and other penalties), Føling i Fjæra (where you sit and think about one of the other players and do something nice for them that they don't know about, lessens angst and gives you, but not the other player, more love) or my favourite, the movie making (where you make a zombie porn movie. This is the really disgusting part, and unbelievably fun. It might sound like you're going to be sick to your stomach, but mostly it's just so oogie that it stops being oogie. Describing how you touch other people bacteriafilled balls, or use your extra penis to insert into the other persons hole in the head, including sound effects, just gets fun). The best part of the game is when you try to decide who's won, because the rules, clearly stated but really difficult to keep track of, makes sure that usually, nobody wins. Loving this game!
Then we played GUN SMOKE, a storytelling game where one gets very vague characters and take turns telling the story, easily understandable and fun, I liked it. Also, the stories we told were told in abysmally bad New Norwegian (Den blodraude solnedgongen osv.)
After that, me and aj went home to my parents to have dinner with them and finally went home and watched the new episode of Supernatural before bed. I was a little bit disappointed in that episode, too much angst, too little horror and too little Dean-time, but hey, what can you do? Today, I've gotten a mood theme with Supernatural. Isn't it neat?!
Tags: